AI Insights · Timothy · July 2022
Top 5 Sandbox-like Games in Kuwait Q2 2022 Performance
Explore the performance of the top 5 sandbox-like games in Kuwait for Q2 2022, highlighting weekly downloads, revenue, and active users.
In Q2 2022, the performance of the top 5 sandbox-like games on a unified platform in Kuwait showed varied trends in weekly downloads, revenue, and active users. Here are the insights based on Sensor Tower data:
Roblox
Roblox saw a dynamic quarter with weekly revenue peaking at approximately $48K in early May and late June. Weekly downloads exhibited a steady rise, culminating at around 5.6K in the last week of June. Active users also showed a gradual increase, reaching about 153.7K by the end of the quarter.
Rec Room: Play with Friends
Rec Room: Play with Friends experienced a decline in both weekly downloads and active users. Downloads dropped from around 2.9K at the start of the quarter to 817 by the end. Active users also decreased from 5.3K to 3.1K. Revenue fluctuated, peaking at $731 in the last week of March before tapering off to $228 by the end of June.
Block Craft 3D: Building Games
Block Craft 3D: Building Games showed a positive trend in weekly downloads, increasing from about 1.5K at the start of the quarter to 1.9K by the end. Weekly revenue also grew, reaching approximately $216 in the final week of June. Active users saw an upward trend, peaking at around 13.1K in the last week of June.
PK XD: Fun, friends & games
PK XD: Fun, friends & games had a mixed quarter. Weekly downloads fluctuated, reaching a high of 1.6K in mid-April before declining to around 1K by the end of June. Revenue peaked at $1.4K in the last week of March but fell to $714 in the final week of June. Active users saw a slight decline from 24.1K at the start of the quarter to 22.1K by the end.
ZEPETO: Avatar, Connect & Live
ZEPETO: Avatar, Connect & Live witnessed a notable increase in weekly downloads, reaching a peak of 2.2K in mid-May before settling at around 1.3K by the end of June. Revenue showed a fluctuating pattern, peaking at $585 in the last week of March and ending at $540 in June. Active users saw a positive trend, increasing from 6.2K to 7.9K over the quarter.
These insights offer a snapshot of the performance trends for the top sandbox-like games in Kuwait during Q2 2022. For more detailed analysis and data, visit Sensor Tower.